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Added Length and Mad (multiply-add) to the list of HlslTernaryFunctions.Added Distance and Dot to the list of HlslBinaryFunctions.Fixed various bugs with HlslBinaryFunctionEffect, HlslBinaryOperatorEffect, and HlslTernaryFunctionEffect (which can be used by GpuEffect plugins).New: Added a RandomNoiseEffect that GpuEffect plugins can make use of.They enable the blur radius to be controlled per-pixel through the use of a second input image (the "map") New: Added GaussianBlurMapEffect and BokehBlurMapEffect for use by GpuEffect plugins.New: Added convenience constructors to many Direct2D effects so that they can be used without declaring a new local variable.Fixed: All of the custom Direct2D effects now have runtime metadata (DisplayName, Author, Category, Description), which is useful for a UI that lets the user browse them (e.g.
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